Undo Last
Always one tap. Lives in the score header (top of the page) and also in the event log (right column on tablet, below the logger on phone). It removes the most recent event in the log and rolls back any score change that event triggered.
Edit an event in place
Open the event log and tap any event. The row expands into a small editor where you can change:
- Stat type (e.g. flipping a “completion” to “throwaway” if you misread the result)
- Player and receiver
- Throw zone and catch zone
- Defense type for a D (Layout / Hand block / Foot block / Poach block / Interception / Knockdown)
Hit Save and the analytics update across every tab. The pass-type inference runs automatically after you change either zone, so passing % and the heatmap stay accurate.
Delete an event
Same expanded editor. Tap Delete and confirm. If the deleted event was a goal that closed a point, the point’s score is unwound and the point becomes re-openable.
Correct the final score directly
Sometimes the score on the field disagrees with what the events sum to (a goal got missed, the captain forgot to tap something). Tap Edit next to the score in the header to override it manually. The events don’t change — only the scoreboard.
Bulk fixes after the game
Mark a game as final from the Games list when you’re done logging. Need to make edits afterwards? Tap Reopen — the game flips back to “in progress” and the event log becomes editable again.